
I personally have had no issues with the following methods, and if you read and understand this guide fully (including the documentation found in the links I have provided) you shouldn't have any issues either.
How to convert skyrim mods to sse how to#
This guide is based on sound information I have gathered while learning how to mod Skyrim SE for myself.
How to convert skyrim mods to sse mods#
I have used the following process to successfully port dozens of mods to Skyrim SE without issue. Once you do it a few times, it will become second nature. The process itself is actually pretty simple though, trust me. If it seems long winded, that's because I wanted to cover all of the bases. This guide is intended to be super dumbed down, so people that are at the level that I started out at can understand it. But I know there are people out there that are just as clueless as I was, so I figured I'd write this up. Now that I know what I'm doing, the process is trivial I don't even have to think about it. While the information was definitely there to be found, it wasn't always particularly accessible, and much of the time the instructions seemed like they were geared towards people that already knew how to do it. When I first started modding Skyrim SE, I had to bounce around from site to site and piece together the information needed to properly port Oldrim mods. I will, however, leave this guide up for anyone still interested in using this method. You'll still need the CK to convert the ESP, but CAO appears to do everything else. For a much simpler method, check out Cathedral Assets Optimizer.


Ok, so it looks like this guide is officially obsolete.
